AI Insights · Timothy · July 2022
Top 5 Stickman Games Performance in Latin America - Q2 2022
Explore the performance of the top 5 Stickman games on a unified platform in Latin America during the second quarter of 2022, including key metrics like weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Stickman games on a unified platform in Latin America showed diverse performance trends. Here’s a detailed look at their weekly downloads, revenue, and active user metrics.
Supreme Duelist from Neron's Brother saw a fluctuation in weekly downloads, starting strong with over 292K downloads in the first week of April and peaking at 348K in mid-April. However, by the end of June, downloads had decreased to approximately 271K. The game’s weekly revenue showed a modest but consistent trend, ranging between $17 and $43. Active users remained robust, starting at 3.95M and maintaining around 3.87M by the end of the quarter.
Stickman Warriors by SkySoft Studio experienced a notable increase in weekly downloads, peaking at 444K in early May before stabilizing around 295K in late June. Weekly revenue followed a similar upward trend, reaching up to $1K by the end of the quarter. Active users saw significant growth, starting at 773K and rising to approximately 1.32M by the end of June.
Stick Party 234 MiniGames from PlayMax Game Studio maintained a steady weekly download rate, fluctuating between 216K and 267K. The game’s weekly revenue remained relatively stable, averaging around $150. Active users remained consistent, starting at 2.64M and closing the quarter at approximately 2.76M.
Red and Blue Stick: Animation by Great Arcade Games saw a decline in weekly downloads initially, from 409K at the start of April to 158K by late May, before recovering to 275K by the end of June. Weekly revenue showed a consistent trend, ranging between $47 and $64. Active users showed a recovery trend, starting at 1.11M and rising to approximately 1.09M by the end of June.
Ragdoll Turbo Dismount from LAFUL FULA had a volatile performance in weekly downloads, peaking at 726K in early April but dropping to around 37K by the end of June. Weekly revenue also fluctuated significantly, starting at $101, peaking at $1.45K in mid-April, and then stabilizing below $100 towards the end of the quarter. Active users showed a similar trend, starting at 51K, peaking at 845K, and ending at approximately 117K.
These insights are derived from Sensor Tower’s data. For more comprehensive analytics and insights, visit Sensor Tower.